World of Warships Uploading Sound and Special Effects

French Super battleship Patrie will enter the game for closed testing in the upcoming session.

French Super battleship Patrie

A battleship armed with twelve 431 mm guns and an AA battery composed of 1950s-era weaponry.

In keeping with the theme of high-tier French battleships, Patrie enjoys a practiced summit speed, a strongly protected citadel, and enhanced agility thanks to the Engine Boost consumable and a unique Gainsay Instructions effect.

With regard to armament, the main battery'due south twelve 431 mm guns are spread across three quadruple turrets and have a high rate of fire. The quickfiring secondary battery boasts a long range.

Activating Patrie's special Combat Instructions further improves the main battery's burn down charge per unit and the armor penetration of both main and secondary batteries, as well as the ship's speed.

The xxth century French Navy'due south naming convention for battleships is quite hands discernible: foremost is the tradition of naming them after historical French provinces, e.g.Bretagne,Normandie, andAlsace. Far less commonly, battleships were too known to exist named after legendary naval commanders of the nation's by, such asJean Bart; nifty statesmen such asRichelieu andClemenceau; besides equally cities, such asParis andDunkerque. Still, if we suit our sights and look farther into the past — into the age of iron and steam — we will see a range of names almost every bit diverse and peculiar as the advent of the very same warships they were being assigned to.

These include the names of the Gallic and Frankish ancestors that served every bit the ideological foundation for the modern French state, such asBrennus andCharlemagne; influential figures of the Enlightenment and French Revolution, such asDanton,Mirabeau, andVoltaire; or 19thursday century admirals such asBouvet andJauréguiberry. The names of these onetime battleships were not only limited to the tangible, only also dipped into the symbols and ideals of the French republic, such asLiberté,Justice,Verité, andDémocratie. Main amid all in the latter naming convention wereRépublique and its sister shipPatrie — Fatherland; a proper name that might sound familiar from the get-go verse of "La Marseillaise" — the French national anthem: "Allons enfants de la Patrie" — "Ascend, sons of the Fatherland". Nosotros at Earth of Warships considered such an impactful and meaningful name to be appropriate for France's first Super battleship.

French superbattleship Patrie

Hit points — 108,900. Plating — 32 mm.

Master battery — 3x4 431 mm. Firing range - 26.6 km.

Maximum HE shell damage — 6,300. HE shell armor penetration — 72 mm. Chance to cause fire — 48%. HE initial velocity — 840 chiliad/due south.

Maximum AP shell damage — xiv,500. AP initial velocity — 840 k/s.

Reload time — 28.0 southward. 180 degree plough time — 36.0 south. Maximum dispersion — 327 m. Sigma — 2.00.

Secondary Armament:

  • 8x2 100.0 mm, range — eight.iii km. Maximum HE shell harm — 1,400. Chance to cause fire — 6%. HE initial velocity — 780 m/south
  • 3x3 152.0 mm, range — 8.3 km. Maximum HE trounce harm — 2,200. Adventure to crusade fire — 12%. HE initial velocity — 870 1000/s

AA defense: 8x2 100.0 mm., 8x2 57.0 mm., 3x3 152.0 mm.

  • AA defense mid-range: continuous damage per second — 329, striking probability — 75 %, activity zone — 3.8 km;
  • AA defense long-range: continuous impairment per second — 326, hit probability — 75 %, action zone — vi.0 km;
  • Number of explosions in a salvo — 12, damage within an explosion — 1,680, activeness zone 3.v — 6.0 km.

Maximum speed — 31.0 kt. Turning circumvolve radius — 1,090 m. Rudder shift time — xix.6 s. Surface detectability — 17.eight km. Air detectability — 15.one km. Detectability later on firing primary guns in smoke — xviii.ane km.

Bachelor consumables:

  • Slot 1 — Damage Control Party
  • Slot 2 — Repair Political party
  • Slot iii — Engine Boost

Combat instructions

  • Transport'due south speed +seven%
  • HE shells armor penetration +90%
  • Main caliber guns reload time  -20%
  • Action time 50 due south
  • Required number of qualified gun shots: 12

All stats are listed without crew and upgrade modifiers. The stats are subject field to change during testing.

Delight note that all information in the development weblog is preliminary. Announced adjustments and features may change multiple times during testing. The final information volition be published on our game's website.

grantthalow.blogspot.com

Source: https://blog.worldofwarships.com/blog/292

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